Probability
simulations
Lesson
plans
| Mathematics | ||||||||||||||||||||||||||||
| Handling Data: Probability, Tree Diagrams | ||||||||||||||||||||||||||||
|
Key Stages 3 and 4: age 11-16 Links to the National
Curriculum
ICT
|
||||||||||||||||||||||||||||
|
Duration |
||||||||||||||||||||||||||||
|
Learning Objectives Pupils will:
|
||||||||||||||||||||||||||||
|
Resources required |
||||||||||||||||||||||||||||
|
Learning activity Dice and spinner games help develop the skills for understanding probability. These skills include:
Tree diagrams are used
as a systematic way of counting all possible outcomes for a simple event.
Let’s consider the outcomes of tossing four coins.
From the tree diagram above the eight possible outcomes are TTT, TTH, THT, HTT, THH, HTH, HHT, HHH. We can work out the probabilities of events related to the tossing of three coins. As there is only one outcome with three tails, the probability of getting three tails is 1/8. There are three outcomes with one head, the probability of getting one head is 3/8. You can probably see that the probability of getting at least one head is 7/8. In all these examples we are using situations where a multiplicative rule of counting applies. This means that we can get the answer by multiplying two lots of numbers together. For instance to get the result of tossing two coins we multiply 2 by 2 as we can get two outcomes (T and H) on each toss. (To get the 8 outcomes from three tosses we multiply 2 by 2 by 2.) This is because coin tossing in this way involves independent events even if we have one head on the first toss, we can still get a head on the second toss. The second toss does not rely on the first one in any way. Use the coins simulation
to compare the theoretical outcomes with experimental results. |
||||||||||||||||||||||||||||
|
Extension Work Use the spinners simulations to investigate the probability of each score by showing the outcomes in tables and tree diagrams.
|