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How
to use the software
Canoeing
The
canoe will travel the bearing and distance a player sets. This can
be done in three ways :
1.
By clicking in the bearing and distance boxes and entering the values.
2. By using the keyboard. 'z' and 'x' keys will set the bearing
and the up and down keys the distance. (Ensure key repeat is enabled
in Windows)
3. By clicking on the icons next to the bearing and distance box.
Once all values have been set either the player needs to press ENTER
or click on the GO icon to move the canoe. When a canoe has
passed cleanly between the two poles 'GATE PASSED' will be displayed.
The course is completed once all eight gates display this message.
There is no particular order in which the gates have to be passed.
This is a timed event and a record of the quickest time and shortest
distance travelled will be recorded. Hitting the markers surrounding
the game area incurs a 1 minute penalty.
National
Curriculum Reference (Key Stage 3)
Ma
3 Shape, space and measures : Measure and construction
Measures 4b) - understand angle measure, using associated language
(for example, use bearings to specify direction)
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